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Survey of architecture styles - real world examples & trade-offs

1. Layered Architecture (Style) = Layered Pattern (Pattern)

Definition:

  • Shaw & Garlan: Defines a hierarchical structure where each layer provides services to the layer above it.
  • Bass et al.: Describes a structured approach where responsibilities are divided into layers to improve separation of concerns.

Real-World Examples:

  • Operating Systems – Windows, Linux (Kernel, Hardware Abstraction, User Interface)
  • Enterprise Software – 3-tier architecture (Presentation, Business Logic, Data)

Trade-offs:

  • Easy to maintain and extend
  • Supports modularization and separation of concerns
  • Can introduce performance bottlenecks due to inter-layer communication

2. Pipe-and-Filter (Style) = Pipe-and-Filter Pattern (Pattern)

Definition:

  • Shaw & Garlan: A system is divided into processing units (filters) that pass data through pipes.
  • Bass et al.: Describes a processing pipeline where data flows through sequential transformations.

Real-World Examples:

  • Unix Shell Pipelines – (cat file.txt | grep "error" | sort)
  • Compilers – Lexical Analysis → Syntax Analysis → Optimization → Code Generation
  • ETL (Extract, Transform, Load) Systems – Data processing in Apache NiFi

Trade-offs:

  • Supports parallel processing and reusability
  • Makes transformations modular and easy to test
  • High overhead due to data transfer between filters

3. Client-Server (Style) = Client-Server Pattern (Pattern)

Definition:

  • Shaw & Garlan: Defines a system where clients request services from a central server.
  • Bass et al.: A pattern where processing is distributed between a service provider (server) and consumers (clients).

Real-World Examples:

  • Web Applications – Browsers accessing web servers (e.g., Google, Facebook)
  • Databases – MySQL, PostgreSQL, Oracle (client apps interact with DB servers)
  • Email Systems – SMTP/POP3/IMAP protocols

Trade-offs:

  • Centralized control and security
  • Easier to scale compared to monolithic architectures
  • Single point of failure unless redundancy is added

4. Event-Based (Implicit Invocation) (Style) = Event-Bus Pattern (Pattern)

Definition:

  • Shaw & Garlan: Components communicate indirectly by broadcasting events.
  • Bass et al.: Uses an event bus to decouple event producers from event consumers.

Real-World Examples:

  • IoT Systems – Smart home devices using MQTT, Kafka, or RabbitMQ
  • GUI Applications – Button clicks triggering events in React, Angular
  • Stock Market Trading Systems – Event-driven architecture for handling transactions

Trade-offs:

  • High scalability and decoupling of components
  • Supports real-time event processing
  • Difficult to debug due to lack of direct control flow

5. Repository (Blackboard) (Style) = Blackboard Pattern (Pattern)

Definition:

  • Shaw & Garlan: A centralized data store (repository) that multiple components interact with.
  • Bass et al.: The Blackboard pattern defines a shared knowledge base where independent processes read/write.

Real-World Examples:

  • Integrated Development Environments (IDEs) – Eclipse, Visual Studio Code (central repository for plugins)
  • AI & Machine Learning Systems – Blackboard systems for inference engines
  • Database-Driven Applications – CRM, ERP systems (centralized database for business logic)

Trade-offs:

  • Facilitates data consistency and sharing
  • Ideal for AI/ML reasoning systems
  • Can become a performance bottleneck if poorly managed

6. Interpreter (Virtual Machine) (Style) = Microkernel Pattern (Pattern)

Definition:

  • Shaw & Garlan: A system that interprets and executes commands dynamically.
  • Bass et al.: Describes a core (microkernel) with additional extensible components.

Real-World Examples:

  • Virtual Machines – Java Virtual Machine (JVM), .NET CLR
  • Web Browsers – JavaScript engine (V8 in Chrome, SpiderMonkey in Firefox)
  • Modular Software – Eclipse plug-ins, Adobe Photoshop extensions

Trade-offs:

  • High flexibility and extendability
  • Reduces core complexity by offloading features to external modules
  • Performance overhead due to interpretation/execution layer

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